Design Projects
Year One - Fall 2022

2022 THEME
DUALITY

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BLACKOUT

Developed by Lang Biáng Corp
George Feibusch, Luna Miranda, Nerissa Wong, and Aidan Hanley

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CRACK! BOOM! The sound of thunder roars through your house and jolts you awake. Now, equipped with only your flashlight, you must work to overcome your fears of the dark and the pitfalls of your imagination to turn the lights back on.


BLACKOUT is a fully immersive platformeresque adventure game in which you will rely on your skills to avoid monsters while navigating through your house to turn the lights back on.


Controls:

  • WASD to move, crouch, and jump

  • E to turns flashlight on and off

  • Mouse to change direction of flashlight

  • Click to interact with objects


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EMORDNILAP

Developed by Cool Math Games
Bhargav Srinivasan, Shiqi Yang, Logan Tao, and William Lamousin

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Think Terminator, Tenet. Reach the objective without jeopardizing your chances of making it back.


Controls:

- WASD to move

- 3 weapons; # keys 1, 2, 3.

- ESC to pause

- R to level menu

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SOMNIUM

Developed by Seahaze Studios
Davy Ling, Andrew Hu, Henry Zhang, and Anthony Hennawi

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In the dark of night, those who look may discover new sides of themselves. The protagonist must navigate through obstacles in his world while his spirit simultaneously must navigate the dream world. Make your way through both worlds in this dichromatic puzzle adventure.



CONTROLS:

W - move both players up

A - move left player left; right player right

S - move both down

D - move left player right; right player left

ESC - return to title screen

F2 - take a screenshot (saved in ./screenshots)

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This game has music and sound. Please make sure that your speaker/headphones are turned on and audible.

SWITCHBACK

Developed by The Blue Team
David Guan, Brady Baxter, and Ryan Stein

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Switchback is a dynamic platformer that allows the player to switch between worlds in order to escape the castle. Along your way, watch out for spikes and lava and make sure you collect the keys in order to unlock the door and escape! Get through the whole castle and a special prize will be waiting for you at the end...

Controls:

-WASD to move

-SPACE to switch between worlds.

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DIECHOTEMY

Developed by Horde Games
Hassan Farah, Aaron Ren, Grayson Curran, and Paul McFall

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Welcome to DIECHOTOMY - A 2D top-down shooter where you fight off strong enemies to protect the hub - a collection of buildings with helpful residents. There is a legend that tells of a cursed period where these monsters are much stronger than usual at night, and weakens those who set out to slay them. Fight through hordes of these horrible fiends, upgrade your gear, protect the hub.


Controls:

WASD - Move Character

LMB - Shoot

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YIN YANG

Developed by Stack Overflow Games
Colby Betterton and Tyler Dailey

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YinYang is a 2D topdown dungeon crawler. Yin and Yang have been split apart by the evil Gray Man. He has kidnapped Yang and trapped him in a deep dungeon and Yin has come to save him. You alternate between fighting with Yin, going downwards into the dungeon, and Yang, fighting upwards out of the dungeon. Be careful, you'll face harsh enemies and rigorous puzzles along the way.


Controls:

  • WASD to move

  • Left click to attack

  • R to reload

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POSIBILITY

Developed by Midgame
Garrett Franklin, Jacob Hauptman, and Storm Wassel

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Possubility. what is Possibalitay? it is a chance for change of a new world, a better world where people are pure, a world without killing--a truly wonderful world. Just as rome wasn't built in a day, the posssigbnbanty for a perfect world will take many years but this has nothing to do with possibily in this game. You flip your screen or something im not sure its pretty late right now and im pretty tired. Use that screen flippy thing (dont have a name for it yet) to reach the end of the level.


Controls:

W, Space, up-arrow = jump

A, left-arrow = Move left

D, Right-arrow = Move right

S = flip Screen

Esc = pause


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