Project #8: Fireworks
Write a program that creates fireworks with the click of a mouse
Write a program that has one gamestate that allows the user to generate fireworks by clicking on the screen.
The user should be able to left, middle, or right click on the screen and generate one of three corresponding types of fireworks. A firework must have at least one "unique" feature that is more than just a numerical change. Consider variation on things like:
Having fireworks with distinct explosion patterns and shapes
Having a firework that fades over time by changing the alpha value
Having a firework that changes color over time
Each type of firework must have its own Particle Class to represent one bit of that firework. For example, they might be called things like "DazzlingParticle" or "GreenParticle."
Each particle should be stored in an ArrayList of particles.
Note: You're allowed to use inheritance if you're comfortable with it, but we haven't officially learned this yet. That means you'll likely have three separate ArrayLists to manage. I recommend starting with a single particle type and a single ArrayList.
Your program must display a counter for the number of particles currently visible on the screen.
When a particle leaves the screen or fades from view entirely, it must be removed from the ArrayList
Create your project, it should have Main, a Game state, and a Particle class.
The particle class should be simple and just display a small white circle
Create an ArrayList of Particles
This is similar to how we made an array of Stars in Screensaver
Declare the ArrayList at the top of the class
Initialize the Arraylist in init
Tell it to update each particle every frame
Tell it to render each particle every frame
In the mousePressed method, add one Particle to the ArrayList
Make the program Work
Improve the Particle Class
Have multiple particles spawn on a left click
Display the number of particles on the screen
Remove particles that have gone off screen or faded
Add two additional types of Fireworks
This will require three ArrayLists, unless you use inheritance
Make sure to update your count to handle all three Arraylists