Unit Four
Astraeus

Visit the Astraeus Player Guide for all of the info about the project

Part One - Getting Started

Fri Feb 10 / Mon Feb 13


1 | Getting Started

Tues Feb 14 / Wed Feb 15


2 | Combat Basics

    • Lesson - Combat Basics

      • Frames and Styles

      • Damage and Defenses

      • Accuracy and Dodge

    • Work Time

Thur Feb 16 / Fri Feb 17


3 | Dynamic Units

    • Lesson

      • How to analyze the enemy fleet

      • Making custom units based on enemy loadout

    • Work Time

President's Day

Informal Testing

    • By the end of next class, all groups should have submitted their team at least once for testing!

    • This is available every day - Mr. M will provide feedback to your group

Tues Feb 21 / Wed Feb 22

5 | Combat Tactics

    • How to prioritize unit attacks

    • How to decide unit movement


Thur Feb 23 / Fri Feb 24

6 | Workers and Resources

    • Improving your mining and collection units

    • Testing resource gathering

Mon Feb 27 / Tues Feb 28

7 | Code

    • Work Time

Part Two - Trials

First Trial

    • Be ready to submit your team to Mr. M @ the start of next class

    • Checkpoint

      • 4+ wins → 11 points

      • 3 wins → 10 points

      • 2 wins → 8 points

      • 1 win → 6 points

      • 0 wins → 5 points

Wed Mar 1 / Thur Mar 2


9 | Trial #1

    • Run Trials

    • Work Time


Fri Mar 3 / Mon Mar 6

10 | Code

    • Work Time

Tues Mar 7 / Wed Mar 8

11 | AP FRQ #1

    • Explain FRQ Grading

    • Complete FRQ

    • Grade FRQs with Rubric

    • Work Time

Second Trial

    • Be ready to submit your team to Mr. M @ the start of next class

    • Checkpoint

      • 5+ wins → 11 points

      • 4 wins → 10 points

      • 3 wins → 9 points

      • 2 wins → 7.5 points

      • 1 wins → 6 points

      • 0 wins → 5 points

Thur Mar 9 / Fri Mar 10

12 | Trial #2

Mon Mar 13 / Tues Mar 14

13 | Code

    • Work Time

Wed Mar 15 / Thur Mar 16

14 | AP FRQ #2

    • Complete FRQ

    • Grade FRQs with Rubric

    • Work Time

Third Trial

    • Be ready to submit your team to Mr. M @ the start of next class

    • Checkpoint

      • 6+ wins → 11 points

      • 5 wins → 10 points

      • 4 wins → 9 points

      • 3 wins → 8 points

      • 2 wins → 7 points

      • 1 wins → 6 points

      • 0 wins → 5 points

Fri Mar 17 / Mon Mar 20

15 | Trial #3

    • Reminder - think about groups for Final Project

    • Run Trials

    • Work Time

Tues Mar 21 / Wed Mar 22

16 | Final Project Preview

Thur Mar 23 / Fri Mar 24

17 | Code

    • Work Time

    • Last day before final trials!

End of Q3 - March 24th

    • All work for Q2 is due by the end of class on Thur Mar 24 (A) or Fri Mar 25 (B)

Part Three - Final Trial and Tournament

Final Trial

    • Be ready to submit your team to Mr. M @ the start of next class

    • Graded based on overall project rubric

Mon Mar 27 / Tues Mar 28

18 | Final Trial

    • Run Trials


Wed Mar 29 / Thur Mar 30

19 | Tournament

    • A-Day Class will have work time

    • Tournament will run on B-Day (3/30) during 3rd and 4th period

SPRING BREAK